Calling all MacOS users
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1
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864
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January 28, 2023
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Sound don`t working in Heaps engine
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5
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829
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January 16, 2023
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(Solved) : HelloHashlink (infinite loop?) main()
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2
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606
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January 7, 2023
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New release planned soon?
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2
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806
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December 21, 2022
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Heaps/Haxe Tutorials
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3
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2230
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December 20, 2022
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How to use Volumetric Lightmaps?
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0
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452
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December 17, 2022
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Superimposing tiles in a tilegroup
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1
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747
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December 9, 2022
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Hello World, type not found hxd.App
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3
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2939
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December 9, 2022
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Tile.autoCut - h3d.mat.Texture.checkSize forces powers of 2 it seems but why
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0
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327
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November 30, 2022
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Cannot install hide
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0
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394
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November 26, 2022
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Should I use heaps? Or not yet? [Beginner]
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3
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1396
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November 23, 2022
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Type not found hxd.App
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1
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472
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November 23, 2022
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Heaps can easily compile Android, IOS, HTML5, MAC, window, etc
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8
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1380
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October 16, 2022
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Drawing curves between two points
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2
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567
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September 22, 2022
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Basic example for using h2d.Camera to move the world but keep the HUD in place?
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5
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1657
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September 22, 2022
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Implementing support for outlines in the SignedDistanceField shader
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1
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607
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August 21, 2022
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About mouse down or touch down events
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1
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557
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August 12, 2022
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Getting started quickly with NBase
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3
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589
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August 12, 2022
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Unstable Release Build on Windows?
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3
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490
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July 13, 2022
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How to uncap fps and is there ttf support?
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2
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880
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June 27, 2022
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Is this possible to change window position?
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1
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416
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June 23, 2022
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Hashlink/C to exe
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5
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1072
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June 4, 2022
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Godot or Heaps?
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6
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3159
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May 30, 2022
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Hashlink version has no sound
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4
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751
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April 30, 2022
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Should we be pre-allocating memory (pooling), or not?
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1
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1078
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April 14, 2022
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Antialiasing on Native
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2
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1131
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April 20, 2022
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Graphics 101: drawing graphics (vector?) vs bitmap graphics
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4
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824
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April 14, 2022
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Heaps multiple windows
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3
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820
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April 4, 2022
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3D Asset Pipeline
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6
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1349
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March 22, 2022
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Error: C2065: 'outValue': undeclared identifier
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4
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602
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March 16, 2022
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