Is it ready solution for heaps framework to update some game objects? Method mainloop
of App
registering as single available callback function as hxd.System.setLoop(mainLoop)
. I’d like to register some of my functions, for example that turns preloader image continuosly. Have I make some sort of “updates controller” or is it present in framework?
Thanks, I’ve already made my own singleton update controller that called every tick in main loop.