Consoles support

Hello heaps community
You say in the github readme, that Heaps is currently working on Consoles (Nintendo Switch, Sony PS4, XBox One)

I (and I think that many newbies also :)) would love to learn more about porting for consoles (assuming of course that I am a registered developer).

Any more info on it? How to?

Thanks
Greg.

There is not much work for porting to consoles. You need to be a registered developer, and make sure you game runs on PC with hashlink. After that, it’s quite easy to setup compilation and run on the devkits, then you need to go through each console TRCs which highly depends on your game.