Hello,
I have just started a game dev project (after a “pause” or 15 years) and Shiro stack seems like an interesting option.
My game will have a real time strategy (RTS) part and if I understand correctly, these kind of games (e.g. SC2) are usually using orthogonal camera. As my knowledge is currently very thin, I cannot set Heaps camera to do this kind of projection. Do you know any example or could you provide me some tips about this subject?
Best regards
Kari Surakka