How can I get the vertices data from a mesh in world space? I need the position of the vertices in absolute world coordinates. When I rotate a mesh, then the vertices in world space would change, right? And I need access to this data. I did not yet figure out how to use mesh.getAbsPos(). Maybe this would be the way?
mesh.localToGlobal() or mesh.getAbsPos() is what I needed. Sorry for creating a topic for hat.