What’s the proper way to configure fbx animations for HIDE? I recently watched the following video, and at a certain point (timestamped) @ncannasse shows a drop-down listing all the animations available for that character.
If I just have a folder with all the animations, with/without mesh data, they’re each a separate file and don’t show up in the preview list for the mesh fbx. Only the animation corresponding to that fbx file. I tried playing with
"hmd.animPaths" but I’m not really figuring it out. I also tried having multiple animations as actions in Blender but that didn’t seem to change anything.
Any help is appreciated!