Hey guys, I’m a newbie to heaps and 3D game dev field. Forgive me if these questions are too trivial.
1. Is it possible to control 3D animation playing frame by frame programmablely and how?
I have tried to set
anim.frame = 10; but it has no effect.
2. What I’m trying to do is turn 3D animation to 2D sequence animation like what DeadCell did. My idea is simply render every frame of the 3D animation to an image using heaps framework. Is that possible?
3. Could anybody share some base knowledge about the various coordinate spaces used in heaps?
Thanks in advance!