Is it possible to remove a tile from a tilegroup?

Hey!

I’ve been trying for the past hour or two to remove a tile from a tilegroup, without success. Is it possible to do, or i need to use individual tiles in that particular scenario, considering i have well over 5000 tiles?

It’s not possible to remove a tile from a tilegroup, you have to use clear and readd. You may want to check out another batcher system like SpriteBatch perhaps?