Hi there!
I am experimenting with heaps and I am trying to run the examples here: https://github.com/Beeblerox/Simplest-Heaps-Examples
Everything runs fine but the samples using DirLight. For example, the line:
var light = new h3d.scene.DirLight(new h3d.Vector( 0.3, -0.4, -0.9), s3d);
fails with
Type not found: h3d.scene.DirLight
I don’t understand why…
Any help?
Ciao, Rocco.