How do you make particles position not relative to its parent? Currently if I move the parent (on the
s2d) of a
Particles all the particles move at once.
particleEmitter = new Sprite(s2d); particleEmitter.x = 10; particleEmitter.y = s2d.height / 2; var particles = new Particles(particleEmitter); var particleGroup = new ParticleGroup(particles); particles.addGroup(particleGroup);
So basically I’d like the particles to be emitted from the parent but not move with it.