I have been trying to get Bullet physics working with Haxe/HashLink with no luck.
I have tried to follow instructions for
My haxe app compiles, but when running with hashlink I get “bullet.hdll is missing”.
Running “make genhl” gives: “/usr/local/lib/haxe/lib/webidl/1,0,0/webidl/Generate.hx:168: characters 22-39 : Uncaught exception field access on null”.
Seemed to require many other libraries from him and started to feel not that “official” way.
This world is new for me and documentation seems a bit thin/outdated. Could someone give me a tip or a link to a documentation that I should try next. I’m using OSX.