Hello,
I have been trying to get Bullet physics working with Haxe/HashLink with no luck.
I have tried to follow instructions for
-
https://github.com/armory3d/haxebullet
My haxe app compiles, but when running with hashlink I get “bullet.hdll is missing”. -
https://github.com/HeapsIO/bullet
Running “make genhl” gives: “/usr/local/lib/haxe/lib/webidl/1,0,0/webidl/Generate.hx:168: characters 22-39 : Uncaught exception field access on null”. -
onehundredfeet/hl-bullet
Seemed to require many other libraries from him and started to feel not that “official” way.
This world is new for me and documentation seems a bit thin/outdated. Could someone give me a tip or a link to a documentation that I should try next. I’m using OSX.