Hello all.
First of all thanks for creating a new well-supported 3D engine for haxe.
I have a question why PBR materials are limited only for WebGL 2.0 or above for html5 output. Other popular 3D js engines such as three.js or babylon.js seem to support PBR for both WebGL 1 and 2.
I’m asking this because not all browsers are supporting WebGL 2.0 yet according to this site : https://www.caniuse.com/#search=webgl
Thanks