Hi!
I’ve noticed that Visual Studio Code did an automatic update (I saw a “what’s new” tab when I opened it). Since then (yesterday), if I try to run the game from Visual Studio with F5, it compiles fine, but it just doesn’t start. It runs fine if I start it from cmd
:
hl mygame.hl
I’m using HashLink and the default configuration:
launch.json:
{ // Use IntelliSense to learn about possible attributes. // Hover to view descriptions of existing attributes. // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 "version": "0.2.0", "configurations": [ { "name": "HashLink (launch)", "request": "launch", "type": "hl", "hxml": "build.hxml", "cwd": "${workspaceFolder}", "preLaunchTask": { "type": "haxe", "args": "active configuration" } }, { "name": "HashLink (attach)", "request": "attach", "port": 6112, "type": "hl", "hxml": "build.hxml", "cwd": "${workspaceFolder}", "preLaunchTask": { "type": "haxe", "args": "active configuration" } } ] }
In the Output tab I can see this:
Client connected
Client disconnected
And also some errors, but these were there before and it worked fine:
[Error - 5:05:59 PM] Request textDocument/hover failed.
Message: Error: No completion point was found
Code: -32603
Any idea on how to make it start? If I start it myself from the command line, I can’t see the debugging info in the VS, so it’s not really helpful…