Multi-threading support
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2
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1164
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December 8, 2021
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Example of orthogonal camera?
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3
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1332
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December 7, 2021
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3D Outline Shader
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2
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1881
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November 27, 2021
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Can I 'drawTo' texture, without adding the object to scene?
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1
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720
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November 25, 2021
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Hello world on Android
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2
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1350
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November 23, 2021
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How to properly center a Text in a Flow?
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2
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605
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November 10, 2021
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How to add a separate `onRightClick` function to `h2d.Interactive`?
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2
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588
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November 6, 2021
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Can you make a wonderful analogy to explain the connection between bitmap and tile and sence
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3
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720
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September 13, 2021
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How to configure HIDE fbx animations
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1
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612
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September 7, 2021
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Heaps for android. CMAKELists.txt
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1
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914
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August 18, 2021
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Dead Cells physics engine
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2
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3257
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July 22, 2021
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Drawcalls increase even when using the same resource?
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1
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721
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July 20, 2021
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What about resources lifecycle
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3
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805
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July 15, 2021
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Shadows passing through meshes
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1
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819
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July 15, 2021
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Is WarTales built with heaps?
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1
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1197
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June 19, 2021
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Adding a showcase page to Heaps.io
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0
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849
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June 3, 2021
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Exporting to .exe format?
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3
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3843
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May 22, 2021
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Hashlink's resolution is sharper than release (Windows 10 + gcc)
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5
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1355
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May 22, 2021
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[SOLVED] Need work example hxd.Res.initPak()
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2
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1390
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May 19, 2021
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Tile.fromColor(0xffffff) and similiar functions gives a null access exception
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2
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879
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May 14, 2021
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Camera2d clipViewport breaks the ScreenShader texture sampling
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1
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606
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May 12, 2021
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Platform plugins
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0
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560
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May 10, 2021
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h2d.Interactive not active outside h2d.Mask bounds
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3
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606
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May 5, 2021
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3D - Game Engine
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1
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1050
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April 26, 2021
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Compiling to exe from c
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4
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1629
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April 24, 2021
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How to use Pak file system?
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1
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2054
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April 7, 2021
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Lights and Shadows for 2d
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1
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1482
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April 7, 2021
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Fog in 3D scene
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3
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1272
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April 3, 2021
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Custom top menu on MacOS?
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0
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722
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March 25, 2021
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Panning camera in 3d scene with keyboard
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0
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969
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December 21, 2018
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