Error: C2065: 'outValue': undeclared identifier
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4
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614
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March 16, 2022
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Different texture on each side of a cube?
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1
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399
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March 15, 2022
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On using Heaps (or SDL) for making non-game applications
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2
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1082
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March 1, 2022
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Hxbit client-side disconnect handling
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1
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501
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February 27, 2022
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How to HeapsIO -- "*intended*" use
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1
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1046
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February 17, 2022
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Entity system design 101: how to make a game object
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6
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2065
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February 15, 2022
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UWP target with heaps?
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0
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338
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February 13, 2022
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Invisible circle fixes shader bug
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0
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342
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February 12, 2022
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The path from FlashPunk to HaxePunk to Heaps...Punk?
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18
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1267
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February 7, 2022
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Actuate with Heaps - doesn't update position
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2
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367
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January 31, 2022
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Updating the Heaps.io samples page in 2021
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1
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1200
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January 29, 2022
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Image - power-of-two documentation error?
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1
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322
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January 29, 2022
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Heaps with geany or vim
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1
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829
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January 28, 2022
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Help: `Key` class [on web/.js build option] not working..? :/
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0
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354
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January 28, 2022
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How to play a raw PCM data?
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3
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698
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January 5, 2022
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How to install Heaps on my MacMini M1 Big Sur?
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4
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1798
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December 29, 2021
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Bullet Physics SDK in HL/HeapsIO
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0
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563
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December 25, 2021
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Multi-threading support
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2
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1083
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December 8, 2021
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Example of orthogonal camera?
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3
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1176
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December 7, 2021
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3D Outline Shader
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2
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1766
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November 27, 2021
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Can I 'drawTo' texture, without adding the object to scene?
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1
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684
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November 25, 2021
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Hello world on Android
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2
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1196
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November 23, 2021
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How to properly center a Text in a Flow?
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2
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542
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November 10, 2021
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How to add a separate `onRightClick` function to `h2d.Interactive`?
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2
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552
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November 6, 2021
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Can you make a wonderful analogy to explain the connection between bitmap and tile and sence
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3
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694
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September 13, 2021
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How to configure HIDE fbx animations
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1
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564
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September 7, 2021
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Heaps for android. CMAKELists.txt
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1
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887
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August 18, 2021
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Dead Cells physics engine
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2
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3062
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July 22, 2021
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Drawcalls increase even when using the same resource?
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1
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693
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July 20, 2021
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What about resources lifecycle
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3
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718
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July 15, 2021
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