Calling all MacOS users
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1
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871
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January 28, 2023
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Sound don`t working in Heaps engine
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5
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833
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January 16, 2023
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(Solved) : HelloHashlink (infinite loop?) main()
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2
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608
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January 7, 2023
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New release planned soon?
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2
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808
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December 21, 2022
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Heaps/Haxe Tutorials
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3
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2247
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December 20, 2022
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How to use Volumetric Lightmaps?
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0
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455
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December 17, 2022
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Superimposing tiles in a tilegroup
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1
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751
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December 9, 2022
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Hello World, type not found hxd.App
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3
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2946
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December 9, 2022
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Tile.autoCut - h3d.mat.Texture.checkSize forces powers of 2 it seems but why
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0
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330
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November 30, 2022
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Cannot install hide
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0
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395
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November 26, 2022
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Should I use heaps? Or not yet? [Beginner]
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3
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1405
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November 23, 2022
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Type not found hxd.App
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1
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475
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November 23, 2022
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Heaps can easily compile Android, IOS, HTML5, MAC, window, etc
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8
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1383
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October 16, 2022
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Drawing curves between two points
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2
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568
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September 22, 2022
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Basic example for using h2d.Camera to move the world but keep the HUD in place?
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5
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1660
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September 22, 2022
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Implementing support for outlines in the SignedDistanceField shader
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1
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611
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August 21, 2022
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About mouse down or touch down events
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1
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559
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August 12, 2022
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Getting started quickly with NBase
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3
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591
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August 12, 2022
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Unstable Release Build on Windows?
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3
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492
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July 13, 2022
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How to uncap fps and is there ttf support?
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2
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883
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June 27, 2022
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Is this possible to change window position?
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1
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418
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June 23, 2022
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Hashlink/C to exe
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5
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1077
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June 4, 2022
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Godot or Heaps?
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6
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3166
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May 30, 2022
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Hashlink version has no sound
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4
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756
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April 30, 2022
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Should we be pre-allocating memory (pooling), or not?
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1
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1083
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April 14, 2022
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Antialiasing on Native
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2
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1135
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April 20, 2022
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Graphics 101: drawing graphics (vector?) vs bitmap graphics
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4
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827
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April 14, 2022
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Heaps multiple windows
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3
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821
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April 4, 2022
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3D Asset Pipeline
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6
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1361
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March 22, 2022
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Error: C2065: 'outValue': undeclared identifier
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4
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611
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March 16, 2022
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