Godot or Heaps?
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6
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1742
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May 30, 2022
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Hashlink version has no sound
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4
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449
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April 30, 2022
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Should we be pre-allocating memory (pooling), or not?
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1
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596
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April 14, 2022
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Antialiasing on Native
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2
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466
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April 20, 2022
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Graphics 101: drawing graphics (vector?) vs bitmap graphics
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4
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553
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April 14, 2022
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Heaps multiple windows
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3
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451
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April 4, 2022
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3D Asset Pipeline
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6
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763
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March 22, 2022
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Error: C2065: 'outValue': undeclared identifier
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4
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300
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March 16, 2022
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Different texture on each side of a cube?
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1
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251
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March 15, 2022
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On using Heaps (or SDL) for making non-game applications
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2
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677
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March 1, 2022
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Hxbit client-side disconnect handling
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1
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313
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February 27, 2022
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How to HeapsIO -- "*intended*" use
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1
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686
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February 17, 2022
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Entity system design 101: how to make a game object
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6
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1098
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February 15, 2022
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UWP target with heaps?
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0
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219
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February 13, 2022
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Invisible circle fixes shader bug
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0
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193
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February 12, 2022
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The path from FlashPunk to HaxePunk to Heaps...Punk?
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18
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674
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February 7, 2022
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Actuate with Heaps - doesn't update position
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2
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218
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January 31, 2022
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Updating the Heaps.io samples page in 2021
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1
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735
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January 29, 2022
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Image - power-of-two documentation error?
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1
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202
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January 29, 2022
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Heaps with geany or vim
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1
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599
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January 28, 2022
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Help: `Key` class [on web/.js build option] not working..? :/
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0
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205
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January 28, 2022
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How to create .atlas files?
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2
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354
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January 16, 2022
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How to play a raw PCM data?
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3
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474
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January 5, 2022
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How to install Heaps on my MacMini M1 Big Sur?
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4
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1170
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December 29, 2021
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Bullet Physics SDK in HL/HeapsIO
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0
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401
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December 25, 2021
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Multi-threading support
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2
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722
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December 8, 2021
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Example of orthogonal camera?
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3
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602
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December 7, 2021
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3D Outline Shader
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2
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1462
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November 27, 2021
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Can I 'drawTo' texture, without adding the object to scene?
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1
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508
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November 25, 2021
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Hello world on Android
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2
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718
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November 23, 2021
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